Advanced User Guide¶
You can build a lot of Golit without anything here. This section is for when you reach past the common case:
Server-push updates (SSE)¶
Push fragments to the client without a user interaction — streaming sources, background jobs, and shared nodes, via the pub/sub channel.
WebSocket chat¶
The bidirectional channel: a live chat component, room broadcast, and an @app.on_message handler hook for bots and moderation.
Custom rendering¶
Make your own objects renderable with the __golit_render__ protocol, and control exactly what markup a view emits.
Sessions & state¶
What a session is, where state lives, and the one rule that governs scaling.
Deployment & scaling¶
From a single process to a Redis-backed fleet behind a sticky load balancer.
It assumes you're comfortable with the tutorial and have skimmed How a change flows.